Success Story
Born2Play Games

user picture
Fatih Ozbek
Software Developer
Industry Games Location Antalya, Türkiye Company Size 2–10

Overview

Born2Play Games used ABP Framework to build and scale the backend of their game platform with a strong focus on performance, maintainability, and long-term growth. By leveraging ABP's modular architecture and built-in infrastructure capabilities, the team was able to deliver a production-grade game backend faster while maintaining clean code, operational stability, and scalability under high concurrency.

Challenge

Before fully adopting ABP Framework, Born2Play Games faced challenges related to complex module customization, steep initial setup overhead, and aligning multi-tenancy, authorization, and dependency injection across custom modules. Managing database migrations, versioning, and overriding default behaviors required deep framework knowledge, which slowed development. As the platform scaled, integrating external services, handling background jobs, and preserving a clean separation between application, domain, and infrastructure layers became increasingly time-consuming.

Solution

The team built their backend using the ABP Startup Template with a modular monolith architecture. Angular was used for the UI layer, while the backend was implemented with ASP.NET Core, EF Core, and SQL Server. ABP's modular design enabled independent development of core game services such as user profiles, wallets, rewards, leaderboards, and campaigns without impacting existing functionality. Built-in features like authorization, auditing, background jobs, distributed caching, and configuration management significantly reduced custom infrastructure work and operational complexity.

Result

With ABP Framework in place, Born2Play Games achieved notable improvements in development speed, scalability, and operational stability. The clean layering and Domain-Driven Design principles improved code quality and made onboarding new developers easier. Multi-tenancy support allowed efficient management of multiple environments and game modes, while the platform reliably handled high concurrency. Overall, ABP enabled the team to ship new game features faster, operate a more resilient backend, and scale the platform with lower technical and operational risk.

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